You can check out the latest trailer down below for PlayerUnknown's Battlegrounds which will be heading to Xbox One Game Preview on 12th December.
According to an interview with Games TM, speaking to Mr PlayerUnknown himself Brendan Greene, PlayerUnknown's Battlegrounds is aiming to hit a locked 60 FPS on Xbox One systems. "And there's a huge player base out there that prefer to play on console, so bringing it to the Xbox One systems is just great", he said. He confirmed that PUBG Xbox One X version will be running at 60 FPS. With its large open areas, PUBG is quite different from these two games, but it's safe to say that most gamers would prefer to sacrifice texture quality for smoother framerates.
New SuperData numbers show that Fortnight had a higher monthly active user count that PUBG throughout for October, thanks in no small part to the fact that it's available on more platforms and is also completely free. "The amount of detail that has to go into 4K textures is enormous, and it's going to take us some time to get them, but we do have a plan".
The story is a little different for the standard Xbox One where Greene says the development team "may have to limit it at 30FPS [.]" He adds, "We're still constantly improving it so, you know, the aim is to get to 60". It's unclear when PUBG will get 4K textures, but the game will release into the Xbox One Preview Program on December 12th, 2017.