Once control has been taken a missile fires and whichever team lost control gets a hit to the base.
Command & Conquer: Rivals, a fresh and innovative player versus player (PVP) real-time strategy game (RTS) built from the ground up for mobile devices. We're going to be providing live coverage of every major PC-relevant conference, plus previews of all the biggest games straight from the show floor, including hands-on impressions and interviews with the developers who made them.
Gameplay is real time, and players are in constant control of their troops as they vie for control of a nuclear silo.
The game combines standard RTS mechanics in quick, bite-sized map. The Google Play Pre-Alpha test allows us to put the game in the hands of our players earlier. The two armies to choose between are the Global Defense Initiative, and the Brotherhood of Nod. Dubbed Rivals, the game will be launched on both the Android and iOS platforms this year. Like its predecessors, Command & Conquer: Rivals features fog of war, which adds another strategic element to keep track of. You then use the tiberium you've collected to make buildings and send units onto the battlefield, with the goal of taking control of two out of three zones. "We, the development team, are committed to delivering a fun, fair, and competitive experience for all players." stated Martinez.