The first episode had details on Sea of Thieves, PixArk, and the Xbox version of PlayerUnknown's Battlegrounds.
We already know the Xbox will receive a big software update in the coming weeks, including 1440p support for the Xbox One X. Among the other new features coming are AMD Freesync support for enabled monitors and low-latency mode support for compatible TVs.
Not only will the Xbox One support this, but it will be able to activate a TV's low latency mode only when a game is actually running. There are 4K FreeSync monitors, ultrawide FreeSync monitors, 1440p FreeSync monitors, 1080p FreeSync monitors.
Along with support for VRR, the upcoming update will also enable HDMI 2.1's Auto Low Latency Mode. Microsoft pledged support for the then-unreleased HDMI standard before the Xbox One X came out, and it seems that the company is taking steps toward making good on its promise. This means when playing a game, screen tearing and stuttering should be removed, provided the frame rate is within the display's FreeSync range.
Besides the new tech, the Xbox One is getting myriad minor improvements in the update.
Along with finally enabling a variable refresh rate mode with FreeSync, Microsoft's announcement adds an extra dimension since it turns out this is going to support the expanded FreeSync 2 feature set.
Along with FreeSync, Xbox One users will also be introduced to the new "share to Twitter" feature, which allows users to share gameplay clips and screenshots right onto their Twitter. This will go toward creating a more smooth and seamless gaming experience.